Number of Credits and GPA
The Bachelor of Science in Computer Science and Game Development requires completion of at least 135 semester credits with a cumulative GPA of 2.0 or better. Students in the program will already have a completed associate degree and will start with 60 semester credit hours. The remaining 75 credits can be completed in two academic years or five semesters consisting of 12 to 15 weeks each.
Grade Requirements
Students must receive a grade of 1.7 (or “C-”) or higher in all courses for the Bachelor of Science in Computer Science and Game Development degree program.
Subject Area | Required Courses |
---|---|
Computer Science | CS 211N, CS 220N, CS 225N, CS 230N, CS 232N, CS 251N, CS 260N, CS 280N, CS 330N, CS 360N CS 365N, and CS 380N. |
Mathematics | MAT 208N, MAT 250N, MAT 258N, and MAT 340N. |
Projects | GAM 240N, GAM 200N, GAM 300N, and GAM 350N. Eight additional credits must be selected from Game Project courses at the 300 course-level or above. These may include GAM 390N, GAM 400N, GAM 450N, or GAM 490N. |
Communication | COM 250N. |
Note on General Education Courses
The following courses satisfy the general education requirement for the Bachelor of Science in Computer Science and Game Development: MAT 208N, MAT 250N, and COM 250N. This degree program requires completion of 20 or more semester credits of general education including at least one course in English Composition or equivalent prior to enrollment.